AI Insights · Timothy · July 2024
Top 5 Play Pass Games on iOS in Ecuador: Q2 2024 Performance
An overview of the performance of the top 5 Play Pass games on the iOS platform in Ecuador during Q2 2024, covering downloads, revenue, and active users.
In the second quarter of 2024, the top 5 Play Pass games on the iOS platform in Ecuador showed varied performance in terms of downloads, revenue, and weekly active users. Here’s a detailed look into each game’s metrics.
Disney Coloring World from StoryToys Limited experienced fluctuations in its weekly revenue, peaking at approximately $173 in the week of April 22 and ending the quarter with around $152. Downloads for the app saw a significant increase in mid-April, reaching 94K in the week of April 22, and concluded the quarter with 76K downloads in the final week of June. The app's weekly active users also showed an upward trend, starting at 149K in early April and ending at 175K by the end of June.
Hungry Shark Evolution by Ubisoft saw a peak in downloads in mid-April with 1.6M downloads, followed by a more stable number of downloads ranging between 113K and 169K for the rest of the quarter. Revenue for the game fluctuated, achieving its highest point at $129 in the week of April 15 and tapering off to $66 by the end of June. Weekly active users initially surged to 4.6M in mid-April but later stabilized around 2.2M towards the end of the quarter.
Pixel Art - Color by Number from Easybrain had a notable increase in downloads mid-April with 837K downloads, while later weeks saw downloads ranging between 209K and 284K. The app's revenue varied throughout the quarter, peaking at $79 in early April and ending at $38 in the last week of June. Weekly active users for the app also showed consistency, staying above 2K for most of the quarter and ending at 2.1K in the last week of June.
LEGO® DUPLO® WORLD from StoryToys Limited had modest download numbers, peaking at 12K in several weeks and reaching a low of 3K in early May. Revenue for the app peaked at $76 in the week of May 13 and ended the quarter at $24. Weekly active users saw a slight increase, peaking at 30K in mid-April and stabilizing around 20K towards the end of the quarter.
60 Seconds! Reatomized by Robot Gentleman sp. z o.o. showed no download activity throughout the quarter. Revenue fluctuated, with the highest point at $65 in early April and ending at $38 in the last week of June.
These insights provide an overview of the performance trends for the top Play Pass games on iOS in Ecuador during Q2 2024. For more detailed insights and analytics, visit Sensor Tower.